As a cleric, I often sacrifice one spell-casting level for a level of fighter, because I get access to the martial weapons feat for free and +1 to Base Attack Bonus (BAB). So, you really only want to mix a spell-casting class with other classes for very specialized reasons. ![]() This affects everything about those spells, not only their damage or duration, but also their Difficulty Class (DC), which determines the saving throws needed by enemies to save against the spells. Your spells will only scale with each level of wizard. That is, if you are leveling as a wizard, and you take a level of fighter, your wizard spells will not scale up with the fighter level. So with that said, experiment, perhaps even use the cheat console and see what fits your needs, and once you find a combo that you like, restart the game, and then legitimately run your characterĪnother caveat is that spell-casting classes don't have their spells that level scale go higher with any other class. One OP thing about 3E rules of DND is that it really promotes the idea of level dipping ( as in grab a level or 2 of certain classes to get good abilities ) that is probably why in NWN you can only have a max of 3 classes to calm down the OP madness, but even with 3 classes you can still do alright Some of my favourite melee builds include: You would still be okay because as i said prestige classes give no XP penaltiesĪlso note that in NWN you can only have make of 3 classes ( while in NWN 2 you can make out to 4)Īnd ANOTHER note is alignment, if you start off as a fighter for example and your are chaotic you can grab a level of barbarian, but you will see that you cant grab any monk levels, and also remember some classes are very alignment restrictive so if your alignment strays the wrong way you can lose abilities With humans, whatever your highest level class is will be considered your "favored class" so when it comes to multiclassing, humans do it much better than othersĪlso note that prestige classes do not incur the XP penalty, so for example if you were a dwarf paladin 7 and became a champion of torm at level 8 and you were a: So that is the big thing to note right away, is that you have to see what your race's favored class is, because as i said before, favored class won't experience an XP penalty regardless of what level it is If you get to this point, the only way to "fix" this is to level up your mage to level 3 and now you will be back to only a 1 level gap between mage and thief, and your penalty will go away This is where things start getting bad, since now your mage and thief classes are 2 levels apart you start getting that ugly XP penalty ( and especially in a game like NWN you need as much XP as you can get ) You are still in the clear, because your mage and thief levels are still within 1 of each other, so no penalty ![]() This is still good, because for a dwarf the favored class is fighter, and again the fighter class wont make an XP penalties Since fighter is your favored class, your fighter level can be any level, but your mage and thief levels at most can only be 1 apart, if they spread higher you will get an XP penalty of 20% per level ( yikes )Īll is good in the hood mage and thief are within 1 of each other ![]() So for example, lets say you are a dwarf and want to make a "fighter/mage/thief" per se So when it comes to that you need to know what "favored class" isįavored class is the class that races have, that when they multi class they will not get an XP penalty regardless of what level their favourite class is First thing you have to watch out for is XP penalties, depending on which race you choose, if you dont "multiclass" right, you will get penalties ( unless human is the race you choose, then whatever class is your highest level is your "favored class" )
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